Wednesday, February 27, 2008

Name Game

I'm going to start this post with a little something that most people, not to mention writers, despise by now. It's "elementary" dear, but though we are mature you'd be surprised. When given an outline, like in a name, how many doors open up for you...yes there is a lesson in this.



A little about me:


K. Karmic - I believe what goes around comes around

I. Inventive - My mind works in mysterious ways, but it works all the time

S. Silly - Do you have to ask?

M. Magnetic - People are drawn to me, not just cause they like me, I'm intriguing

E. Eccentric - I am constantly told I am strange and, at the same time, awesome

T. Thirsty - I am always thirsty



So what we've just done is taken a simple outline, and expanded it. It's easy.

The lesson here is that your story will blossom more readily and more naturally if you have a plot and storyline already set out. Pick characters, not necessarily names, and places and how the whole things begins, ends, climaxes and so on. Reference: old school plot charts. Map out your main events and work from there. It gets easier.



And the Word Of The Day according to Dictionary.com.



Temerarious: adj. Recklessly or presumptuously daring; rash.

-Kismet